Swipe For Your Life! – The Walking Dead: No Man’s Land Review
Since it first hit television screens on October 31st 2010 (SPOOKY), AMC’s the Walking Dead has been a major success. This is apparent by having the highest amount of viewers of any television series, but also the most-watched television series. SO, OF COURSE they would make an mobile-game to compliment its success. The real question is: can a free mobile-game capture the sheer drama, horror and action as the television series? Lets take a look:
– Two different styles of gameplay: building shelter and going on missions.
– Recruit Survivors with various attributes.
– Different Survivors have different classes (Bruiser, Hunter, etc.)
– Train Survivors, and equip them with different weapons you find on missions.
– Impressive amount of areas each with their own missions.
– Weekly challenges with other players and win awards.
– Choose a creates of goodies after mission. (makes you feel good).
– Don’t have to buy in-game goods to be successful.
– Pay real money for in-game Gold (the super currency).
– Has to reconnect every time you switch back to the game.
– Lags during high action (playing on iPhone 6).
– Game is a Battery KILLER (naturally).
– Horror factor of ZERO.
– Swiping is inaccurate.(annoying for turn-base screw-ups).
– Swiping also controls the camera (leads to screw-ups).
– Still turn-based even after you kill the zombies. (annoying for looting environment).
– Move each character to the blue finish line after each screen (Still TURN-BASED).
– CAN’T PLAY WITHOUT AN INTERNET CONNECTION (Uses about 1mb of data per Min).
– Loose your connection and get sent to the first load screen.
I have a confession…. I’ve never got into the Walking Dead, I don’t hate it just never continued to watch it. Before you throw stones, look at it like: not being into the show is good for this review, due to my unbiased opinion strictly focused on the game. With that being said, the game is just okay. Sure it consists of many inciting ingredients to make it a spicy meatball, but there are a few hairs in it. The controls suck, the turn-base has some annoying traits to it and of course the famous: CAN’T PLAY WITHOUT AN INTERNET CONNECTION, which for some reason ALL of these new AppStore games love to do. This no internet thing just blows my mind, cause the game still takes up 500mb of space. What’s within that 500mb if I still need to be connected to the internet, at roughly 1mb per min? This along with bad controls and battery death, creates a very non-mobile experience. Besides that the game does offer some cool concepts like recruiting unique survivors and having a home-base to build on-to. Overall, I don’t hate the game, but for such a successful show you’d expect something a little more.
Besides a few annoyances, plus not being able to play without internet connection (UGH), this game is a cool lil survivor turn-base game. I’m sure any fan of the walking dead series would be into till they look at their battery and data-usage.
The Walking Dead: No Man's Land Review
- Final Rating:
- Turn-Base RPG style gameplay.
- CAN'T PLAY WITHOUT AN INTERNET CONNECTION.